Question by
armandas2005 · Mar 18, 2021 at 10:45 AM ·
colliderenter
LayerMask is not being detected
i made a script wich should detetct when my gameObject collides with the layer of my Ground, but when it collides with it, it is not being detected
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BulletDestroying : MonoBehaviour
{
public LayerMask layerMask;
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.layer == layerMask)
{
Debug.Log("Detected Mask!");
}
}
}
my Ground has the LayerMask and i declared everything in the inspector
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