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Question by
QuincyOnIce · Jan 23, 2020 at 08:59 PM ·
visual-effects
Disable Play on Awake for VFX Graph?
Is there a way to disable VFX from playing on Awake / Alive? Preferrably without having to enable to disable the gameobject.
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Answer by dougantor · Mar 22, 2020 at 12:29 AM
Delete OnPlay from the Initial Event Name field in the inspector
I've got a problem. It wouldn't play if I call Play() in OnEnabled or Start. I used to skip first 3 frames in coroutine. Seems like a bug to me.