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How to chose between 2bbp and 4bbp PVRTC in an iOS project?
there is the 'compression quality' option on textures, but this http://answers.unity3d.com/questions/228656/unity-35-new-compression-quality-setting-in-ios-pv.html thread states that the compression quality setting doesn't determine the compression format, but only the quality of the compression algorithm.
So - how can i chose whether a texture should be compressed in PVRTC 2bbp format, or in PVRTC4bbp format?
thanks!
Are you asking which one you should choose, or how to actually choose the setting?
I ask how to choose the setting. I have only the following format settings available on each texture: - Compressed - 16 bits - True Color
I use Unity 4.0 with iOS Pro demo
Answer by xangamer · Dec 15, 2012 at 07:49 PM
Select the texture in the Project window and select Advanced as the texture type in the Inspector window for the texture.
Now you will see options for 2bpp and 4bpp