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Hi,anyone knows that why "Deferred rendering is not supported when using Orthographic projection"?
Requirements It requires a graphics card with Multiple Render Targets (MRT), Shader Model 3.0 (or later) and support for Depth render textures . Most PC graphics cards made after 2006 support deferred shading, starting with GeForce 8xxx, Radeon X2400, Intel G45.
On mobile, deferred shading is supported on all devices running at least OpenGL ES 3.0.
Note: Deferred rendering is not supported when using Orthographic projection. If the Camera ’s projection mode is set to Orthographic, the Camera falls back to Forward rendering.
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