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Question by
rojamay · May 08, 2013 at 08:45 PM ·
collisionplayer movementfirst person controller
Why does my fps controller's motion get disabled after it collides with an enemy cube?
I'm creating a pretty basic zombie game. I used the first person controller for the main character and a cube as a stand in for the zombie until I get the characters designed. When the "zombie" reaches the main player, I can't move using the keyboard anymore in any direction. I can still use the mouse look though.
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