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Why is a Unity Cardboard/Daydream hybrid app not compatible with a Moto G4?
I'm only able to provide some details to this problem, as I don't actually have a Moto G4 to test on, only reports that the app is not available for those phones.
I have ensured that Texture Compression is set to "Don't override",
Require ES3.1 and ES3.1+AEP are both unchecked,
Minimum API level is Android 6.0 (which all G4's should have at minimum),
Device Filter is FAT (ARMv7 + x86)
Is there anything else that might cause the app to not be available for the G4? Could it be to do with the app being a Cardboard/Daydream hybrid? It does work and is available for other devices that don't support Daydream however so I'm not sure that could be the cause of it.
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