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Question by
macrian · Mar 28, 2015 at 01:52 AM ·
wheelcollider
Why the wheel collider in the car example in unity 5 is so big?
In the standard assets that are included with Unity 5 there is car controller example called skycar. In that example the wheel collider is fairly bigger than the actual wheel. What is the reasoning behind this? It seems to be really working well but why?
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Can you post a screenshot of what you're seeing? I just checked and it looks fine here: The green circle is the wheelcollider. It's the same radius as the wheel.
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