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Question by alexander11 · Aug 21, 2016 at 06:19 AM · c#unity 53drenderingsubmesh

How do i create sub meshes?

How do i create sub meshes in unity 5(C#)? @Bunny83

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Answer by OsmiousH · Aug 21, 2016 at 07:02 AM

You cant create any mesh in Unity except for primitives

But you can Import nearly every type of mesh made on a modelling software like Blender(Free) or Autodesk Maya(Paid) and both of these softwares support submeshes

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avatar image alexander11 · Aug 21, 2016 at 09:39 AM 0
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Yes but how do i make sub meshes are they any different from actual meshes, if so how different are they?

avatar image Graphics_Dev alexander11 · Aug 21, 2016 at 12:37 PM 0
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You can think of sub-meshes as a way to have different materials on a single mesh (rather than splitting it up into multiple objects which would be worse for performance).

avatar image OsmiousH alexander11 · Aug 21, 2016 at 01:56 PM 0
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Sub meshes just are parts o the meshes that have different materials or textures than the main They can be added directly from blender or maya

avatar image Graphics_Dev · Aug 21, 2016 at 12:36 PM 0
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You CAN create other types of meshes, just not without some scripting or use of third-party plugins.

avatar image alexander11 · Aug 21, 2016 at 10:39 PM 0
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Ok so its just sub dividing the meshes for different materials. Anyway do you guys know any good sites on learning about this?

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