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More tris after adding material?!
Hi, at the moment I'm working with procedural meshes. So I created a few chunks(10 x 10). I haven't add any materials to the meshes. Later I manually added the default material to all chunks and I was shocked, that without material my Scene has about 280k tris and with material about 800k tris!
What has the mesh geometry to do with the material? I don't understand the reason for the amount of tris. Thankful for any help!
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