Is there a Avatar Mask for 2D skeletal Animation?
Hi, I'm still studying how the skeletal 2D works. What we're trying to achive is blending/masking animation for certain bones only. For example When the character holds the torch it would not interfere with its locomotion. I've noticed that the avatar mask is only available for 3D models but not for Rigged Sprites.
Do i need to create a custom script that handles the blending/Masking but I would like to avoid that seems I'm not that knowledgable when it comes to coding for animator. I'm used to handling animation in Unreal Engine.
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