Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by MrjmCyberman · Jan 13, 2018 at 10:54 AM · webglhtml5

How to Make WebGl Export Work in All Browsers?

there is a problem using WebGL Export. i have an old browser chrom 48. that by default not support the WebGL. and it can NOT run the standard WebGL Sampls at http://webglsamples.org/WebGL2Samples/

the odd thing is this old browser runs the AngryBots Sample Perfectly at https://beta.unity3d.com/jonas/AngryBots/

there are other Online Big projects That I know They Are Using Unity WebGL Export And Runs Perfectly Good In All Kind Of browsers Without Enabling WebGL, or Suppurting Issues , Or Plugins and so on

i made a very simple unity project , just 3 sprite and a Convas Text with No c# code, and export it as WebGL , copy the Exported Files In to the Wamp WWW Folder , it Runs Good In Modern Browsers , But Fails to run In my Old Browser.

What Is the Trick Here??!!! What should I do?! If AngryBots Sample Run in my old Chorm, why my little Sample Not Run?! What i am Missing here?! what is the catch?!

any help will appritiated.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
3

Answer by Bunny83 · Jan 13, 2018 at 12:55 PM

You can not simply make it work in all browsers. However the webGL samples you've linked are specifically WebGL2.0 samples which require OpenGL ES3 support. The WebGL 1.0 standard is supported in older browsers. By default Unity is set to automatically select the proper graphics API:

Auto Graphics API

However you could even manually select which one you want to use:

Manual Graphics API

However keep in mind if you use any feature that requires OpenGL ES3 it might not run or may have rendering issues on WebGL 1.0 browsers.


webgl-auto-graphics-api.png (7.3 kB)
webgl-auto-graphics-api-2.png (5.9 kB)
Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image MrjmCyberman · Jan 13, 2018 at 01:08 PM 0
Share

@Bunny83 i tested the webGL1 solution . But No Luck with that. as i sayd befor , my simple project just have some sprites and a canvas Text, thats it...

not run on $$anonymous$$y old browser

avatar image Bunny83 MrjmCyberman · Jan 13, 2018 at 01:33 PM 1
Share

Depending on which Unity version you use it's possible that certain browsers aren't supported anymore. As the development of Unity progresses we had several milestones which had dropped support for certain target platforms. For example as far as i know OpenGL ES2 is now the absolute $$anonymous$$imum. In the past we had OpenGL ES1 support for mobile. However with the current version you can no longer target such old devices.


I wouldn't even recommend to specifically create things for way outdated browsers as those have often massive security issues. $$anonymous$$y webgl builds even run on my firefox on my Android Nexus 7 (2012).

avatar image MrjmCyberman Bunny83 · Jan 13, 2018 at 05:09 PM 0
Share

you mean that if i use older versions of unity it may works on older browser without any special trick , like AngryBots Example???

i have unity 2017.1.1f1 , other problem is the simple WebGL project export Not Run in Safary Browser too.....

the project owner specificly asked for support old browser without any configuration or plugins.

do you know wich version they used for AngryBots WebGL Example??!! or wich version was the first Support of Unity WebGL? i think the answer is the good start point for testing

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

78 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

WebGL - Video 6 Answers

WebGL Game Window not Aligned with Canvas 1 Answer

Embed Unity Webgl game to wix website 1 Answer

Problems with sound in webgl 0 Answers

Trying to read out of a website and wan't to store the value. Works perfect in Unity and Desktop Build. Any Ideas? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges