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Culling Masks no longer work in updated project.
I was working in Unity 2019.2.0f1 and decided to update my project to the latest stable version of Unity. My culling masks worked without any issues in 2019.2.0f1, but now the cameras will not work how they once were.
I have my player set to a Player layer so the player objects will always appear in front of walls and other game objects, and then there is a main camera that displays everything else besides the player. As in version 2.0f1, the player's hand did not appear to be clipping through any objects because the culling masks were working, but now the camera does not work at all. Even deleting the camera and making an entire new camera does not fix the issue either.
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