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Question by JucyBlue_ · Jun 28, 2021 at 01:31 AM · meshmeshcollider

How do I add/use a mesh?

I'm fairly new to unity especially when it comes to rendering and 3D colliders. I have my prefab that I want to add a collider to, and I was wondering if there was an easy to add a collider to it that fits the game object entirely. I tried adding a mesh collider but it doesn't seem to work. Do I need to make my own mesh collider? or is there a way to automatically generate it? I am obviously missing something on how to mesh colliders work, so someone could tell me what I'm missing it would be much appreciated. alt text alt text

screenshot-2021-06-27-212529.png (434.6 kB)
screenshot-2021-06-27-212823.png (100.1 kB)
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Answer by ravenclarico · Jun 29, 2021 at 02:33 AM

it's working. you need to add a rigidbody for it to move.

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