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Image.fillAmount-Animation not updating?
Hey guys,
I read through some of the topics on the forum about this issue, but I still can not solve this. (I am using 5.0.2)
When the animation is called through a script the values are changing on the component in the inspector, but the sprite stays filled in the game-view.
I tried also to animate excluding 0 and use a controller, still nothing.
Thank you for your time.
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