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Specular 2D Material
I want to create the 2D Eyeball that will have specular material on it and react to light
How this can possibly be done?
Have you tried putting the Standard (Specular Setup) shader on the material?
If that isn't what you need, can you clarify what you want the shader to do?
Thank you for your reply!
I want to make the Eye looks wet or so the eyeball which is sprite make specular the light in the scene
I've tried your advice to a sprite and nothing happens except changes in color to purple
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