Unity Orthographic Camera Keeps Changing Based on Unity UI Layout
Hello everyone! I have been having an issue where I will change the camera size to be where I want it, but if I change the Unity UI sizing at all, then press play, my camera size will change with it, showing or cutting off parts it should not. Then back in scene view I can see that my camera size is changed. I never used to have this issue in older versions of Unity, and it is really slowing down my work flow, forcing me to keep my UI the same, or change it every time before pressing play.
Anyone have any idea how to fix this, or even know what I am talking about?
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