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webGL Build - Animations Not Being Triggered
Greetings,
Though my project runs fine within Unity, when I build as WebGL and export to itch.io only the idle animation plays. Everything else works as normal, simply the animations will not trigger. I have UI buttons that when clicked should trigger other animation states but they do not trigger the animations. The buttons appear and are clickable, but the animation itself does not trigger. This is true on chrome, microsoft edge, firefox and safari.
Oh and everything works perfectly fine when building as Windows executable.
Thanks in advance for any insight on where to look, or what to check to find the source of this problem. Happy to provide code I just don't know where to start.
Hello. I'm having the same problem right now, can't find anything online. Did you solve your problem?
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