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Question by
khayman218 · Dec 10, 2012 at 11:05 PM ·
editorparticlesystem
Can particle simulation be disabled in the Scene Editor?
Even for systems configured as non-looping and not to play on awake, the editor simulates all particle systems when a gameobject is selected. Is there any way to disable this?
Comment
you could uncheck "Emission". but that will stop it from playing in the game view too
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