Question by
McJimiH · Feb 20, 2021 at 06:44 PM ·
unity 5scripting problemrigidbodyblenderblender-exporting
Importing blender model with rigid body
I have a blender model that I imported to Unity. I'm using it as a prefab to instantiate whenever the player clicks on the screen. The issue I'm having is I can't add the rigid body to the prefab itself, only once it's in the scene. I tried adding a rigid body to the model in blender then exporting it into Unity but Unity does not seem to recognize it. Is there a way I can import it from blender with Unity accepting the rigid body or will I have to add a rigid body via script once the prefab is instantiated? Thank you.
Comment