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Question by beefwellington2 · Sep 05, 2012 at 01:22 PM · triggerkeyboard

Entering a trigger and activating a keyboard button?

Is it at all possible to have the player activate a trigger and then code it as though a keyboard button has been pressed? Like my player enters an area and then jumps like someone hit the space bar. What would be a good script for that?

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Answer by lvictorino · Sep 05, 2012 at 01:33 PM

Imagine that you have a "jump" method. It's a nice method allowing you to make the player jump. As it works pretty well you decide to call it when the space key is pressed. That's cool. And as it's pretty awesome you decide to call is also when a trigger is activated.

Then you have the solution.

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avatar image beefwellington2 · Sep 06, 2012 at 06:51 AM 0
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What would be the best way to script that? I'm really new when it comes to scripting and don't know how I'd go about that

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Answer by Anusha · Sep 06, 2012 at 07:04 AM

first write a function Jump where you make your charecter jump. then in the function OnTrrigerEnter() call jump.

 void OnTriggerEnter(Collider other)
     {
     if(other.tag == "UR Area")
     {
           Jump();
         }
 }
 
 void Jump()
 {
 //make your charecter jump. better put the code inside  - if (Input.GetButton("Jump")){  }   here
 }
 
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