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OnAudioFilterRead issues on Android?
Are there any known issues with custom AudioFilter components on Android?
I made a small audio sequencer that i implemented using OnAudioFilterRead for performance/latency/timing reasons. It works like a charm in the editor and in a webplayer build, but i have no sound on android.
Any hints to possible causes are appreciated.
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Answer by Cromfeli · Jan 25, 2016 at 07:23 PM
Seems to be common problem!
https://issuetracker.unity3d.com/issues/android-unity-crashes-when-onaudiofilterread-is-running
There was old problem in unity 4 something and got fixed, now it is back.