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Question by UKDv12 · Mar 23, 2019 at 12:47 AM · rotationnavmeshnavmeshagentdestination

Navmesh Agent Rotation at Destination

Hey All!

I am attempting to move a NavMesh Agent to a destination, but I want them to face a particular way when they reach that destination. I don't want them to simply "Rotate" the body, as I have a character model that is walking. For example, if the players in the picture are circles and their destination is the triangles, with the point conveying the direction I want the player to face: alt text

Is there a way to do this other than defining the path with multiple points?

two-paths.png (20.7 kB)
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