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Question by Fierce Waffle · Jan 11, 2011 at 04:31 AM · resolutionguitexturesameplace

Always have GUI Texture at Said Place Regardless of Resolution

Im trying to make it so my GUI Texture will always be where I place it regardless of the resolution. I DO NOT WANT TO KNOW USING ONGUI function.

Thank you in advance :)

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avatar image yoyo · Jan 11, 2011 at 04:37 AM 1
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(wow, all caps ... fierce!) This might help ... http://answers.unity3d.com/questions/32011/is-there-a-way-to-resize-a-guitexture-in-the-scene

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Answer by T. · Jan 26, 2011 at 03:06 AM

Set the transform X & Y to 0.A

where A is the percentage of the screen you want to place it, i.e. 0.5, 0.5 would be the centre.

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avatar image Andre Barbosa · Jul 22, 2013 at 12:49 AM 0
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I would add that you should set all pixel inset values to 0 and use the scale vector, in order to keep achieve this.

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