- Home /
worldspace rotation of a child gameobject
How can i determine the worldspace rotation of a child gameobject, that is independent of the parent gameobject rotations ?
I have a a gameobject with a child gameobject. the parent gameobject rotates 360 degrees (x axis) but from the child gameobject i want to know what the world space rotation is ? independent of what the rotation of the parent is ?
Transform.eulerAngles should be what you are looking for.
Your answer
 
 
             Follow this Question
Related Questions
Rotating a GameObject based on another GameObject's y-axis 1 Answer
Get real compass direction 1 Answer
Rotate object so a specific axis faces another object, while also relative to the parent direction 1 Answer
How do I make create a rotateable object that follows a raycast hit point? 2 Answers
How get the rotation of an GameObject? 3 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                