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FastGamingYT · Jul 14, 2020 at 02:28 PM ·
c#ainavmeshnavmeshagent
My ai is getting stuck when there is a lot of them
With this being called every frame for testing
agent.SetDestination(GameManager.Instance.ArrangePlayersByDistance(Movement.position)[0].Movement.position);
This happens:
https://gyazo.com/df0fbe0e61a4e0c86761476dcddeab8b https://gyazo.com/f748b668e431f8e1dac6095bf3426632
annotation-2020-07-14-172157.png
(17.6 kB)
annotation-2020-07-14-172359.png
(29.7 kB)
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