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Question by Gabel64 · Feb 17, 2021 at 05:59 PM · collisiontriggercharactercontroller

Character Controller touching other objects

I have a CharacterController and an another object with a collider. I want to at least have a Debug.Log Message, when the CharacterController and the Object touch each other. Yet nothing happens. The Object has its tag, Trigger is on and the CharacterController has a Script like that: using System.Collections; using System.Collections.Generic; using UnityEngine;

public class Interacting : MonoBehaviour {

 void OnCollisionEnter(Collision collision)
 {
     if(collision.gameObject.tag == "Character")
     {
         Debug.Log("touched");
     }
 }

}

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Answer by GDGames0302 · Feb 17, 2021 at 06:26 PM

Hi. You need to use OnControllerColliderHit instead of OnCollisionEnter if you use CharacterController. Here's a link to UnityDocumentation: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnControllerColliderHit.html

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avatar image Gabel64 · Feb 18, 2021 at 07:52 PM 0
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I see it is going the right way. It works when the Object the controller is colliding with isn't set to Trigger. Yet I want the Object to be trigger, because its supposed to something like an area in the game and then something should happen.

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