Question by
fearii · Feb 06, 2017 at 07:46 PM ·
terrainnavmeshnavmeshagentbeta
NavMeshAgent wont work above z500
I've ran into a problem using 5.6b new Nav system. I have quite large set of terrains stiched together to form one big map, and I can't seem to be able to get Agents to work above z500. X axis works just fine from -2000 to +2000, and Z axis works below -500 but I cannot for the life of me figure out why why I cannot go past +500.
When I bake the navmesh it does bake in the areas above 500. Any ideas?
Edit: When manually placing the object with agent above z500, the navmesh seems to be working fine.
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