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Question by
JonnyHilly · Mar 28 at 07:06 PM ·
spritesimporting assetsatlasphotoshop
does the PSD importer come with source code ?
PSD importer has a big issue... if you use the same sprite multiple times ( multiple layers) in photoshop file, for a scene prop. or character, the imported sprite atlas will duplicate the sprite N times on the texture atlas also, instead of recognizing that it is the same sprite used N times. I'd like to try to fix this in the source code.... if possible. or are there any existing solutions already ?
Comment
to clarify... imagine a tree. one trunk sprite, 1 bush sprite pasted 10 times to make up the leaves ( in 10 PS layers). The atlas should contain 2 sprites, but it contains 11