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Question by
Tessa19950 · Nov 12, 2016 at 09:47 AM ·
particlesparticlesystemlayersdepthlayering
Ring Particle around Sphere Particle
I'm trying to create a particle explosion using multiple particle systems, I have a spherical poof and a ring around that using a circle shape emmision. However, I can't get the depth/layering to work like i want it to work, either the back of the ring is rendered over the poof, or the poof is rendered over the front of the ring.
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