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               Question by 
               MonkeyAssassin8 · Oct 31, 2011 at 02:08 AM · 
                c#crashcharactermotor  
              
 
              C# CharacterMotor crashing. What am I doing wrong?
I'm trying to convert Unity's CharacterMotor(js) script into my own c# version, but it crashes when I put the script on an object. please help, I can usually figure things out, but I don't know what I'm doing wrong.
 using UnityEngine;
 using System.Collections;
 
 public class MyCharacterMotor : MonoBehaviour {
     public MyCharacterMotorMovement movement = new MyCharacterMotorMovement();
 }
 
 public class MyCharacterMotorMovement : MyCharacterMotor{
 }
 
              
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              Answer by MonkeyAssassin8 · Oct 31, 2011 at 02:44 AM
After lots of confusion and research, I found a solution:
 using UnityEngine;
 using System.Collections;
 
 public class CMmain : MonoBehaviour {
     
     [System.Serializable]
     public class CMmovement {
     }
     
     public CMmovement movement = new CMmovement();
 }
 
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