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Question by
gellihorvath · Jul 19, 2020 at 08:26 PM ·
c#unity 2drigidbody2ddynamickinematic
Why my rigidbody2D not working when I switch it to dynamic?
Hi guys! I am new to unity. In my project I tried to make a character movement with rigidbody.velocity and when the rigidbody2D is set to Kinematic it works fine, but when I switched to dynamic to add some gravity to it for the jump, it just stopped working, and my animation just running in one place.
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No one can help you with that little explanation or detail.
You will need to supply a lot more information than that, we need to see your scripts and your object in the inspector.
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