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Enlighten get rid of seams
Hello,
I have a rather big scene with many roads on it. Unfortunately, when baking my lightmaps with Enlighten there are some seams between the bits of road (see image).
As those seams are sometime very significant, as can be seen with the right part of the road, I was wondering whether there is an easy fix or option I forgot to check in the lightning parameters. I mean as they all have the same shader and same color patterns on the textures, I don't see why the result can be so substantially different.
I wanted to try out the progressive lighting, but unfortunately it keeps failing due to memory errors (I guess 8gb of ram is not sufficient), so enlighten is my only option. Also I can't bake the lightmaps on another software as most of the meshes used are generated inside unity and it would become kind of messy to export and reimport all.
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