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OpenCL error falling back to cpu lightmapper,GPU baking falling back to CPU: HDRP 2020.2.2f1 on a regular GTX1660
https://pasteboard.co/JNIaKTw.png The open cl errors https://pasteboard.co/JNIgx91.png the settings https://pasteboard.co/JNIi8Kr.png my taskmanager (to show that there is no strange bump in vram usage or something)
I thought, maybe its my scene. So i made a fresh scene with a simple hdrisky as baking and visual enviroment. Only a plane and some post effects so i could see what was going on.
these are my errors
OpenCL Error. Falling back to CPU lightmapper. Error callback from context: CL_OUT_OF_RESOURCES
error executing CL_COMMAND_WRITE_BUFFER on GeForce GTX 1660 (Device 0).
further down in the stack of errors i also get this one OpenCL Error. Falling back to CPU lightmapper. Error callback from context: CL_INVALID_EVENT
UPDATE I let a friend bake the scene on his 2070Super. He had no problems doing so. This means there is nothing wrong with my settings. This does beg the question why this is happening in the first place. A 1660 should be capable of baking something like this right?
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