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Question by hvoni · Oct 05, 2015 at 09:42 PM · 2dcharacterbeginnerboxcollider2dground

How can i make a collision with the ground?

I'm using a 2d Box Collider here, but then the player can only stays on the upper edge of the ground, like the collider is "under" him.

Which is the right way of making it, since the player can move up and down on the ground?

PS: The background is not separated from the ground on this sprite.alt text PS2: The green line on the ground is the box-collider mark.

Thx!

captura-de-tela-2015-10-05-as-184016.png (92.7 kB)
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avatar image hexagonius · Oct 06, 2015 at 10:40 AM 1
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this is not doable with 2d colliders. you'd need to calculate your ground position yourself and clamp the players y position between jump (if he can) and calculated ground position.

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