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jolleee · Aug 26, 2016 at 04:46 AM ·
physicsrigidbodynetworkingaddforce
AddForce in multiplayer displays as curved motion
I'm making a multiplayer FPS with knockbacks using addForce. However it always displays as a curved motion to the other players. Anyone experienced this?
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Answer by jolleee · Aug 26, 2016 at 09:08 AM
Apparently it was my own rigidbody controller messing up the physics applied. Something about faked gravity doesn't sit well with addforce.
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