Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by phaninder15 · Dec 27, 2016 at 03:58 PM · google playauthentication

Problem implementing google oauth authentication

Hi,

I am trying to implement google oauth login for my unity game. Am currently doing the following stuff

   void Start()
     {
         PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder()
         .AddOauthScope("email")
         .AddOauthScope("profile")
         .AddOauthScope("https://www.googleapis.com/auth/games")
         .AddOauthScope("https://accounts.google.com/o/oauth2/auth")
         .Build();
 
         PlayGamesPlatform.InitializeInstance(config);
         // recommended for debugging:
         PlayGamesPlatform.DebugLogEnabled = true;
         // Activate the Google Play Games platform
         PlayGamesPlatform.Activate();
         //PlayGamesPlatform.Instance.Authenticate(GetData);
         Social.localUser.Authenticate(GetData);
     }

when a button is pressed

  public void OnButtonPress()
     {
         PlayGamesPlatform.Instance.GetServerAuthCode(AuthoResponse);
     }

 private void AuthoResponse(CommonStatusCodes result,string status)
     {
         Debug.Log("status of autho:"+result.ToString()+"\nStatus:"+status);
     }

the above code returns a internal error when "GetServerAuthCode" method is called. I have tried to get access token using "PlayGamesPlatform.Instance.GetAccessToken()" it doesn't return any data.

I searched for documentation, but there was not much related to unity. Can you please point me in the right direction.

Thank you.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Flamacore · Jan 12, 2019 at 11:08 AM

I had no luck with this either but you can call RequestServerAuthCode(false) now (at least with the 0.9.42 version of gpgs) and also there is RequestEmail() for PlayGamesPlatform.Instance. They still return null for my end right now but maybe that'll help you :)

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

84 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unable to authenticate using Firebase Auth 0 Answers

accessToken in Firebase Auth 2 Answers

user can't log into google play services 1 Answer

Making a POST request to Google OAuth using WWWForms 1 Answer

Google Play Games Integration Doing Nothing Except a Pop-up 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges