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Additive blending working in editor, not in builds
Hi,
I just upgraded to unity 3.1, and I just noticed (don't know if it has anything to do with the upgrade) that additive blending (in animations) doesn't work for our model when playing the windows standalone build (with or without debug information)
has this ever happened to anyone? If so, have you found a solution?
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is it giving you an error like "Copying File Failed"? because i had a similer problem with an error like this that made thing not build right.