How to reduce the size of Unity build for Windows platform ?
Just try yourself (i have Unity 5.3.1) :
Create a new empty project, build it (File > Build, select "Windows" as platform). The size of the total exported files will be 26 MB (16,2 MB for the exe itself). Once zipped it will be about 10,3 MB.
Is there a way to reduce this ? I was thinking of disabling some assemblies / libraries / settings that are not always needed.
I know that in today era 10 MB can be downloaded pretty fast but any tips to reduce the final package size would be appreciated.
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