Amplify shader - Flipbook, panner
Hi everyone,
I am currently using Amplify shader editor and I am facing a problem :/ I have an atlas filled with textures and I want to select one, then panner it. I do achieve the first part with the flipbook node. However, when i try to panner the uvs, they still remain the one from the atlas and not the one from the selected texture.
Appreciate any help !
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