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Question by
cpm20 · Feb 07, 2021 at 06:54 AM ·
2dshader programmingcollision2d
2D Unity - Light up object surfaces on collision
Hello,
I'm trying to create an object that, on collision, will light up the surface of the object it collided with wherever the two objects met. For a visual example:
I can't think of any implementation for this with the knowledge I have of Unity but I think the answer may be in the realm of 2D shaders. Does anyone have any idea of how to implement this or more resources on how to use 2D shaders with collisions?
Thanks!
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I'm sure this can be done with shaders, but I have no shader knowledge. Upvoted your question tho.
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