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Question by pokobros · Mar 20, 2014 at 02:58 AM · guitexturebuttontexture2dongui

Making texture cover whole button

How do you make a 2D Texture cover the whole button? When I write

 GUI.Button (Rect (0,0,50,50),texture);

the texture turns out like this:alt text

How do I make it so that the texture covers the whole button?

screen shot 2014-03-19 at 7.09.46 pm.png (7.4 kB)
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Answer by Swaminathan · Mar 20, 2014 at 07:15 AM

Use GUIStyle for applying Texture to a button.

Instead of using Texture2D try using GUIStyle and add your custom Style.

Sample code:

var style_1:GUIStyle;

GUI.Button(Rect (0,0,100,100),"",style_1);

then click and drag your custom texture to the button.

If u have doubt follow this link:

http://docs.unity3d.com/Documentation/Components/class-GUIStyle.html

hope this may help you.

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