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Animations not showing up in the animation tab when exporting a model but showing up in the asset menu
Hello, I'm having some strange issues when exporting a model to unity from blender. After exporting as an FBX model I try to go in to edit the animations I have on the character to loop. But there isn't any animation data in the tab. I've messed around with all the export settings in Blender but nothing brought them up in this menu.
The weird thing is though that I do have the animation data in Unity when exporting!
I can look at the animations within my model and put them in an animator controller but I can't edit them to loop, which is the big thing that I need to do.
I looked around and a lot of people are just saying that it's a bug and that's it. But there's got to be some way to fix this that I'm not seeing here?
animation-tab-empty.png
(20.6 kB)
animations-on-model.png
(16.5 kB)
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