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Question by Pyromanxer · Jan 24, 2017 at 03:40 PM · c#arrayssorting

Vector3 resultant array sorting

I have a Vector3 array of positions of multiple objects captured within a sphere cast , is there an easy and neat way I could sort the resultant array ("objectPositions") according to their Y axis values?

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Answer by Saad_Khan · Jan 24, 2017 at 04:07 PM

There are many ways to go about this, the easiest would be to use System.Linq , as follows :

     using System.Linq;
     
     objectPositions = objectPositions.OrderBy(v => v.y).ToArray<Vector3>();


This will sort the array "objectPositions" according to its Y components;

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avatar image Pyromanxer · Jan 24, 2017 at 04:11 PM 0
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Thankyou!! Works like a charm : )

avatar image Hellium · Jan 24, 2017 at 04:45 PM 0
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Never use Linq frequently (in an Update function for example). It takes long time to execute, produces garbage and is not well supported on every platforms.

avatar image Pyromanxer Hellium · Jan 24, 2017 at 04:57 PM 0
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thanks but I am not using it within update.

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Answer by Hellium · Jan 24, 2017 at 03:47 PM

Simple search on Google :

http://www.csharp-examples.net/sort-array/

 Array.Sort(array, delegate(Vector3 v1, Vector3 v2) {
                 if( v2.y > v1.y )
                        return 1 ;
                else if( v2.y < v1.y )
                        return -1 ;
                return 0 ;
               });
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avatar image GfK · Dec 30, 2017 at 02:17 PM 0
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Just looking into using Array.Sort() right now, but the docs for Unity 5 state that it's for JS only and "C# does not use this feature".

What?? Why??

avatar image Hellium GfK · Dec 30, 2017 at 04:38 PM 0
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https://msdn.microsoft.com/en-us/library/system.array.sort%28v=vs.110%29.aspx

avatar image GfK Hellium · Dec 30, 2017 at 09:18 PM 0
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Yes, I know. So why do the Unity docs say C# does not use this feature?

Are there platforms it won't work on?

Are there reasons I shouldn't use it?

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