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Question by
matthew_tavares1 · Oct 29, 2011 at 11:22 PM ·
physicsboxpushpull
Pushing and Pulling an Object.
I'm creating a puzzle game where the player needs to move boxes around in order to advance, kinda of like Zelda and Tomb Rader. He needs to be able to push and pull it only the vertical and horizontal axes. How will I make it so that my 3rd person controller(I programmed myself, I can post if needed) to move the boxes around the game to advance?
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Answer by markhula · Dec 18, 2011 at 06:20 PM
Hi,
Parent your character to the box; then make sure the box is kinematic.
Cheers
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