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Question by xHellbound666x · Feb 22, 2016 at 01:17 PM · animationgungunfire

How do I restart and stop this animator

I am trying to make a shooter game and I have a gun that is constantly firing and I have made the animation stop however I need it to start for it to fire once when the left mouse is clicked and stop the animation until it is clicked again. Here is the code:

 Animator ani;
 // Use this for initialization
 void Start () {
     ani = GetComponent<Animator> ();
     ani.Stop ();

 
 
 }

(with out this the gun will constantly fire.) (Sorry I am a unity noob and am no good with code.)

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Answer by bitstrider · Feb 22, 2016 at 08:13 PM

Have you tried using the parameters in your Animation Controller? You could these as conditions for transitioning in and our of your 'Shooting' state.

 ani.SetBool("isShooting",true); 
 ani.SetBool("isShooting",false); 

Of course you'll need to know how to set up the parameters and transitions from the Editor.

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