Unity (Pro): Unity 5.6.1f1 (64bit) with HoloToolkit:
Unity (Pro): Unity 5.6.1f1 (64bit) HoloToolkit: HoloToolkit-Unity v1.5.7.0 Visual Studio: Microsoft Visual Studio Enterprise 2015 Update 3 v14.0.25431.01
Build Parameter: Plattform: Windows Store SDK: Universal 10 Target device: HoloLens UWP Build Type: D3D UWP SDK: 10.0.14393.0 Copy References: yes
Error: Reference rewriter: Error: type System.Net.Sockets.Socket
doesn't exist in target framework. It is referenced from MarkProvider.dll at System.Void uPLibrary.Networking.M2Mqtt.MqttNetworkChannel::.ctor(System.Net.Sockets.Socket,System.Boolean,System.Security.Cryptography.X509Certificates.X509Certificate,uPLibrary.Networking.M2Mqtt.MqttSslProtocols,System.Net.Security.RemoteCertificateValidationCallback,System.Net.Security.LocalCertificateSelectionCallback). UnityEngine.Debug:LogError(Object)