What should I use to store item stats? List, Arrays or something else?
Hey guys,
I'm working on a game where the enemies would appear with random body part. Each body part is unique with it's own sprite/stats. The enemy's final stats is the sum of all the body parts. I'm not sure where to start?
1-Should I make each part a prefab? (I will end up with around 200 prefabs) and then get their stats once one is picked out? 2-Should make a IEquatable and put all the stats in that(That's what I'm currently working on) 3-list, enums, arrays or something else? lol I currently have the items listed in a spreadsheet, with their stats but not sure how to set it up in the code.
Thanks!
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