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Question by
thestickystudio · Sep 01, 2021 at 08:01 AM ·
editorbuildperformancegameplayframerate drops
Game works in editor but performance is bad or doesn't work in built project
When I played the game I made in the editor, it ran fine. But when I export it to windows, the menu and the watermark scenes worked fine but when actually playing the game it the performance is bad or nothing is happening except for the updating of the UI. Please help.
Footage of gameplay in editor tinyurl.com/editorgameplay Footage of gameplay in built project (Windows64) tinyurl.com/buildGameplay
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Answer by Riiich · Sep 01, 2021 at 08:23 AM
This could unfortunately be so many things. Try learning how to use the built-in profiler :) https://docs.unity3d.com/Manual/Profiler.html