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Question by samimarsu · Jul 17, 2012 at 06:47 PM · collisionrigidbodytriggersizemass

Change size and mass on collision

Hi. I'm new to Unity and game programming. I've almost finished my first Unity game but I still need to add one more feature to finilize it. I need your help for that feature. I have a rigidbody player and objects. I want increase player's size and mass everytime it collides with these objects. How do I handle this on the script side? I've been using Unityscript so far.

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Answer by Piflik · Jul 17, 2012 at 06:53 PM

rigidBody.mass for changing mass, transform.scale for changing scale.

You have almost finished a game and have problems reading the script reference?

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avatar image samimarsu · Jul 17, 2012 at 08:09 PM 1
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Thanks for the quick answer. I'm still learning. $$anonymous$$ost of my scripts are based on different tutorials but I'll be checking the scripting reference more often from now on.

avatar image 20Jay99San04 · Apr 24, 2016 at 01:53 PM 0
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It is a realy good answer. Thanks for this.

avatar image 20Jay99San04 · Apr 24, 2016 at 02:24 PM 0
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I am a beginer too and I think the answer is realy good!

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