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Question by sbsmith · Nov 07, 2017 at 04:57 AM · editormacosxdevice

OSX entire editor pink when opening a project created in Windows

The entire Unity Editor 5.6.4f1 GUI is missing-material-pink with garbled lines at the top and bottom of the window when I open a project that was originally created in Windows on Macbook pro running OSX 10.11.6. If I create a brand new project, the editor looks fine. I have tried this with two projects that were originally created on windows with the same result.

From the editor log which is too big to post, it looks like it has something to do with Metal. This also would seem to be the case since the projects created on Windows open with the word in the window title, and the new project created on OSX opens with in the title and the console says "Metal: Editor support disabled, skipping device initialization".

Since all the GUI windows are pink, including project settings, how can I get these projects to open with Metal disabled?

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Answer by sbsmith · Nov 07, 2017 at 05:08 AM

Ok, I figured it out. Hopefully this will help. If you open Unity with this command, you can then successfully open the projects

 /Applications/Unity/Unity.app/Contents/MacOS/Unity -force-opengl

This is a bit annoying. If you exit Unity and go back in, it will try to use Metal again. To fix this:

  • Go to Edit->Project Settings->Player

  • Uncheck Metal Editor Support and you'll see the GUI change to present a list of graphics APIs

  • Remove Metal from the list

Now you can safely exit and return to the project without needing the command line.

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